farcry ei toimi
Strategia- ja sotapelit
Sivu 1 / 1
Viestit
Sivu 1 / 1Rekisteröitynyt:
12.01.2005
Kirjoitettu: keskiviikko, 12. tammikuuta 2005 klo 19.49
jo ei toimi ja mulla on 3.2ghz ja 1g ram radeon 9200 se 256mb
ja emosta ei oo tietoo miksköhän toi ei sit toimi
kyllä ainakin laite vaatimukset riittää
ja emosta ei oo tietoo miksköhän toi ei sit toimi
kyllä ainakin laite vaatimukset riittää
AMD 64 3200mhz, 1024 MB 400mhz, Gigabyte GA-K8VM-NF, Radeon x800 pro 550/1100mhz, hifi 5.1 100w subi 200w, WIN XP pro, 17" putki, logitech mx 518 hiiri, creative fatal1ty headset
Rekisteröitynyt:
01.08.2004
Kirjoitettu: torstai, 13. tammikuuta 2005 klo 17.02
Vaikea neuvoa ku et kertonu muuta
Miten "ei toimi" Heittää työpöydälle? tulee joku errori?
Miten "ei toimi" Heittää työpöydälle? tulee joku errori?
Ei ainakaan bannia.
Rekisteröitynyt:
11.09.2003
Kirjoitettu: torstai, 13. tammikuuta 2005 klo 17.15
Ehkä se on vaan virosta tuotu halpa piraatti.
>_< /,,/
Rekisteröitynyt:
05.12.2004
Kirjoitettu: perjantai, 14. tammikuuta 2005 klo 00.57
peecee on peecee,välillä toimii ja välillä taas ei.
Rekisteröitynyt:
24.08.2004
Kirjoitettu: perjantai, 14. tammikuuta 2005 klo 10.27
Far Cry nyt toimii vaan harvalla koneella, itsellä mm. ei...
Jospa näytät pelin logit? Niissä näkyy mikä oli vikana.
Jospa näytät pelin logit? Niissä näkyy mikä oli vikana.
"Ceterum censeo Carthaginem esse delendam" -Cato
Rekisteröitynyt:
12.01.2005
Kirjoitettu: perjantai, 14. tammikuuta 2005 klo 16.06
Log Started at Wednesday, January 05, 2005 19:36:44
FileVersion: 1.1.0.1230
ProductVersion: 1.1.0.1230
--- CPU detection ---
Number of system processors: 1
Number of available processors: 1
Processor 0:
CPU: AuthenticAMD AMD Athlon(tm) 64 Processor 3200+
Family: 15, Model: 4, Stepping: 8
FPU: on-chip
CPU Speed (estimated): 1999.965839 MHz
MMX: present
SSE: present
3DNow!: present
Serial number not present or disabled
---------------------
File System Initialization
Stream Engine Initialization
Script System Initialization
Loading system configuration
Loading system configuration
ERROR: can't create the archive "c:documents and settingsspaljakkatyöpöytäkrissenpelitfarcryei jaettavafar cryfcdatalocalizedenglish.pak"=="c:documents and settingsspaljakkatyöpöytäkrissenpelitfarcryei jaettavafar cryfcdatalocalizedenglish.pak": error IO_FAILED (code 1) in ZipDir::CacheFactory::New at .ZipDirCacheFactory.cpp:38. Cannot open file in binary mode for reading, probably missing file.
Localized language content not available or modified from the original installation.
Network initialization
Physics initialization
MovieSystem initialization
Renderer initialization
System: INFO: DirectX 9.0c installed
System: VideoCard Detected: ATI (Radeon 9200)
Direct3D9 driver is creating...
Best-match display mode: 1024x768x32 (Error=
Creating D3D device (Adapter format: D3DFMT_X8R8G8B8, BackBuffer format: D3DFMT_A8R8G8B8, Depth format: D3DFMT_D24S
D3D Adapter: Driver name: ati2dvag.dll
D3D Adapter: Driver description: RADEON 9200
D3D Adapter: Driver version: 6.14.10.6387
D3D Adapter: Driver GUID: D7B71EE2-1A21-11CF-1B6F2260A0C2CB35
D3D Adapter: VendorId = 4098
D3D Adapter: DeviceId = 22881
D3D Adapter: SubSysId = 1076368472
D3D Adapter: Revision = 1
D3D Detected: ATI video card
D3D Driver: MaxTextureBlendStages = 8
D3D Driver: MaxSimultaneousTextures = 6
Using '8888' pixel texture format
Using 'BumpU8V8' pixel texture format
Using 'BumpQ8W8U8V8' pixel texture format
Using 'BumpX8L8U8V8' pixel texture format
Using 'BumpU5V5L6' pixel texture format
Using 'DXT1' pixel texture format
Using 'DXT3' pixel texture format
Using 'DXT5' pixel texture format
D3D Driver: Supports trilinear texture filtering
D3D Driver: Allowed projected textures with Env. bump mapping
D3D Driver: Supports range-based fog
D3D Driver: Supports eye-relative fog
D3D Driver: Supports anisotropic filtering
D3D Driver: Supports LOD biasing
D3D Driver: Supports Z biasing
D3D Driver: Supports scissor test
D3D Driver: Supports stream offset
D3D Driver: Supports D3DTOP_ADDSIGNED2X TextureOp
D3D Driver: Supports D3DTOP_BUMPENVMAP TextureOp
D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE TextureOp
D3D Driver: Supports D3DTOP_DOTPRODUCT3 TextureOp
D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR TextureOp
D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA TextureOp
D3D Driver: Supports D3DTOP_ADD TextureOp
D3D Driver: Supports MaxAnisotropy level 16
D3D Driver: Supports Stencil shadows
D3D Driver: Textures (0x0)-(2048x2048), Max aspect 2048
Apply TRILINEAR texture filtering
Driver description: RADEON 9200
Full stats: HAL (pure hw vp): RADEON 9200
Hardware acceleration: Yes
Full scene AA: Disabled
Projective EMBM: enabled
Detail textures: Yes
Z Buffer Locking: Yes
Use multitexture mode: Yes (6 texture(s))
Use bumpmapping : Yes (DOT3)
Use paletted textures : No
Current Resolution: 1024x768x32 Full Screen
Maximum Resolution: 1280x1024
Maximum Texture size: 2048x2048 (Max Aspect: 2048)
Texture filtering type: TRILINEAR
Use 32 bits textures
Gamma control: Hardware
Vertex Shaders version 1.1
Pixel Shaders version 1.4
Use Hardware Shaders for ATI R300 GPU
Pixel shaders usage: Replace PS.2.0 to PS.1.1
Vertex shaders usage: VS.1.1
Shadow maps type: 2D shadow maps
Stencil shadows type: Single sided
*****************************************
Init Shaders
7 Shader files found.
92 Shader files found.
Construct Shader '<Default>'...ok
Construct Shader 'ZBuffPass'...ok
Construct Shader 'ShadowMap'...ok
Construct Shader 'EdgePass'...ok
Compile System Shader 'StateNoCull'...ok
Compile System Shader 'SunFlares'...ok
2 Sun flares was parsed
Compile System Shader 'LightStyles'...ok
34 Light styles was parsed
Compile Glare Shader ...
Compile System HW Shader 'CGVProgramms'...ok
Compile System HW Shader 'CGPShaders'...ok
Compile System Shader 'TemplFog'...ok
Compile System Shader 'TemplVFog'...Fail.
Compile System Shader 'TemplFog_FP'...ok
Compile System Shader 'TemplFogCaustics'...ok
Compile System Shader 'TemplVFogCaustics'...Fail.
Compile System Shader 'TemplFogCaustics_FP'...ok
Console initialization
Time initialization
Input initialization
Initializing Direct Input
Direct Input initialized (CryInputDLL)
Initializing Keyboard
Keyboard initialized
Initializing mouse
Mouse initialized
Found 16 joystick devices
Joystick 0 not plugged in!
Joystick 1 not plugged in!
Joystick 2 not plugged in!
Joystick 3 not plugged in!
Joystick 4 not plugged in!
Joystick 5 not plugged in!
Joystick 6 not plugged in!
Joystick 7 not plugged in!
Joystick 8 not plugged in!
Joystick 9 not plugged in!
Joystick 10 not plugged in!
Joystick 11 not plugged in!
Joystick 12 not plugged in!
Joystick 13 not plugged in!
Joystick 14 not plugged in!
Joystick 15 not plugged in!
Joystick initialized
initializing Key/name Mapping
Sound initialization
------------------------------------------CRYSOUND VERSION=3.610000
CRYSOUND Driver: Ensisijainen ääniohjain
Total number of channels available: 284
Set speaker mode stereo
Font initialization
AI initialization
Entity system initialization
Initializing Animation System
CPU capabilities: FPU VME DE PSE TSC MSR PAE MCE CX8 APIC SEP MTRR PGE MCA CMOV PAT PSE-36 CLFSH MMX FXSR SSE SSE2 3DNow! ok
Initializing 3D Engine
Removing lights ...
Deleting visareas ...
Deleting terrain ...
ObjManager shutdown ...
Initializing Script Bindings
Loading ...scharacterspmodelsherohero_mp.ccg
WARNING: Unknown physical material mat_default
WARNING: Unknown physical material mat_flesh
WARNING: Unknown physical material mat_head
WARNING: Unknown physical material mat_arm
WARNING: Unknown physical material mat_leg
WARNING: Connectivity warning: there are 1 open edges (3550 closed, 2367 faces, 0 planes, 0 vertices)
Loading banned IP list...
ERROR: failed to open bannedip.txt for reading!
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap'
---------------------- Loading level Levels/Training, mission Training ----------------------------
Loading materials ...
WARNING: Couldn't create CG pixel program 'CGRCTexDOT3LM_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCTexDOT3LM_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Error: CTexMan::LoadFromImage: Generate normal map from compressed texture: 'textures/glm/shipwreck/shipwreck_floor1.dds', Loading of compressed bump-maps is not supported. If you want the engine to compress it please use _ddn_cct postfix in texture name
Loading ObjectsVehiclesbuggypiece10.cgf
Loading ObjectsVehiclesbuggypiece06.cgf
Loading ObjectsVehiclesbuggypiece02.cgf
Loading ObjectsVehiclesbuggybuggy_debris02.cgf
Loading Objectsvehiclesbuggybuggy_debris01.cgf
Loading Objectsvehiclesbuggybuggy_debris06.cgf
Loading Objectsvehiclesbuggybuggy_debris12.cgf
Loading Objectsglmww2_indust_set1GK_Wallwall_piece01.cgf
Loading ObjectsVehiclesbuggypiece04.cgf
Loading ObjectsBuildingsM03Fort_ruinconcreterubble01.cgf
Loading ObjectsBuildingsM03Fort_ruinconcreterubble02.cgf
Loaded 205 Particle Effects from EffectsExplosions.prt.
Loaded 31 Particle Effects from EffectsWater.prt.
Loaded 29 Particle Effects from EffectsSmoke.prt.
Loaded 3 Particle Effects from EffectsBlood.prt.
Loading ObjectsVehiclesbuggybuggy_debris03.cgf
Loading ObjectsWeaponseffectsconcrete_piece.cgf
Loading ObjectsVehiclesbuggybuggy_debris07.cgf
Loaded 96 Particle Effects from EffectsBullet.prt.
Loaded 16 Particle Effects from EffectsMisc.prt.
Loaded 28 Particle Effects from EffectsFire.prt.
Loaded 0 Particle Effects from Levels/Training/particles.lst.
Loading ObjectsNaturalleafy_green_paradiselgp_bottlebrush_b.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_leaning_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_bb.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_ba.cgf
Loading ObjectsNaturalcoastal_objectscst_bush_large.cgf
Loading ObjectsNaturalBushesoldforest_beach_bush.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_c.cgf
Loading ObjectsNaturalcoastal_objectscst_bush_large_cc_darkgreen.cgf
Loading ObjectsNaturalcoastal_objectscst_bush_large_cc_mediumgreen.cgf
Loading ObjectsNaturalBushesoldforest_beach_bush2.cgf
Loading ObjectsNaturalBushesoldforest_beach_bush3.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_a.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_a_lod1.cgf
Loading ObjectsNaturalunderwaterund_flexible_a.cgf
Loading ObjectsNaturalunderwaterund_grass_b.cgf
Loading ObjectsNaturalunderwaterund_grass_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_roundleaftree_b.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_biglleavestree_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_basicfern_c.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_basicfern_b.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_basicfern_a.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_thicket.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_dead.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_dying_a.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_bwn_c.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_bwn_b.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_bwn_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_forestpalm_short_c.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_cb.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_cb_lod1.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ab.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ab_lod1.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ca.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ca_lod1.cgf
Loading ObjectsNaturalBushesoldforest_bush_yellow.cgf
Loading ObjectsNaturalcoastal_objectscst_reed.cgf
Loading ObjectsNaturalunderwaterfr_plant_b.cgf
Loading ObjectsNaturalunderwaterfr_plant_a.cgf
Loading ObjectsNaturalBushesbeach_bush_yellow_no_trunk.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_b.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_aa.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_aa_lod1.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_c.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_c_lod1.cgf
Loading ObjectsNaturalbasic_junglebsc_tree_small_curved_c.cgf
Loading ObjectsNaturalbasic_junglebsc_tree_small_curved_c_lod1.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_leaning_a_90deg.cgf
Loading ObjectsNaturalcoastal_objectscst_small_grass_yellow.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_plant_ba.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_plant_b_flowers_a.cgf
Loading ObjectsNaturalcoastal_objectscst_grass_long_yellow.cgf
Loading ObjectsNaturalcoastal_objectscst_grass_wildoats.cgf
Loading ObjectsNaturalcoastal_objectscst_small_grass_green.cgf
Loading brushes ...
Loading Objectsglmww2_indust_set1WALLSwall_B_200x400z.cgf
Loading ObjectsdecalsGDE_1x2.cgf
Loading ObjectsdecalsGDE_1x1.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling4x4ycncrtA.cgf
Loading ObjectsNaturalswamp_setsw_duckweed_a.cgf
Loading ObjectsOutdoorbarriersfence_collision.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400zA.cgf
Loading ObjectsglmshipwreckpillarSWR_MP_v2_100z50x.cgf
Loading Objectsglmww2_indust_set1FLOORSfloor8x8y.cgf
Loading ObjectsBuildingsM03compound_areacoa_shooting_range_target.cgf
Loading ObjectsBuildingsM03compound_areacoa_shooting_range_target_lod1.cgf
Loading Objectsglmww2stylespecialcave.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble18.cgf
Loading ObjectsNaturalcoastal_objectscst_drift_wood.cgf
Loading ObjectsglmshipwreckpipesSWR_MP_pipe30_bracket01.cgf
Loading Objectsglmww2_indust_set1WALLSrubblecorner_rubble_5x.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x100zB.cgf
Loading Objectsglmww2_indust_set1DOORWAYScrouchdoor_training1A.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling8x8y_arc_destroyed.cgf
Loading ObjectscharactersdeadSkeletonskeleton_thigh.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble14.cgf
Loading Objectsglmww2styleDecoBCable_4_a.cgf
Loading Objectsglmww2_indust_set1SPECIALjap_plate.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble8.cgf
Loading ObjectsOutdoormerc_structuresbridge_supportold.cgf
Loading Objectsglmww2_indust_set1FLOORSfloor_grateX_4x4y.cgf
Loading Objectsglmww2styleCeilingWW2_GK_CBE02_x200y400z200_DECAL.cgf
Loading Objectsglmww2stylePipeWW2_GK_P4_400_b.cgf
Loading ObjectsglmshipwreckFLOORSWR_MP_V1_200.cgf
Loading Objectsglmww2stylespecialpiece1.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1B.cgf
Loading Objectsglmww2_indust_set1SUPPORTSarcsupport_a_8xb.cgf
Loading ObjectsOutdoorlightsrays_training_ceilingA.cgf
Loading ObjectsglmshipwreckpillarSWR_MP_PS_450z25.cgf
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Loading ObjectsNaturalleafy_green_paradiselgp_fruin_hangingplant.cgf
Loading ObjectsIndoorboxescratesammo_crate_big.cgf
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Loading ObjectsNaturalcoastal_objectscst_grass_spinifex.cgf
Loading Objectsglmww2_indust_set1columnscolumnB_5z_half.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1E.cgf
Loading ObjectsOutdoorfortificationssandbags_corner.cgf
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Loading Objectsglmww2_indust_set1ceilingsceiling2x2ycncrtA.cgf
Loading ObjectsglmHighTechStorHSH_GK_MTG_200z400x400.cgf
Loading ObjectsNaturalunderwaterund_bigrock_curved.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble15.cgf
Loading Objectsglmww2_indust_set1FLOORSfloor_edge8x0.5y.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling8x8y_arc.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken2A.cgf
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Loading ObjectsIndoorboxescratesCrateWood100x150x200.cgf
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Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1D.cgf
Loading ObjectsOutdoorcampcampbed.cgf
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Loading ObjectsglmshipwreckpipesSWR_MP_pipe30_300.cgf
Loading Objectsglmww2_indust_set1columnscolumnB_5z_half_brokenB.cgf
Loading ObjectsglmshipwreckpipesSWR_MP_pipe10_200.cgf
Loading objectsglmshipwreckWALLSWR_MP_WE_250z300x.cgf
Loading Objectsglmww2_indust_set1stepsww2stairscncrt_closed_brokenA.cgf
Loading ObjectsNaturalcoastal_objectswooden_pole_a.cgf
Loading ObjectsOutdoorfortificationssandbag_straight_med_short.cgf
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Loading Objectsglmww2_indust_set1WALLSrubblerubble10.cgf
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Loading Objectsglmshipwreckshipwrecknp_back_part_lod2.cgf
Loading ObjectscharactersdeadSkeletonskeleton_skull.cgf
Loading Objectsglmww2_indust_set1WALLSwall_C_600x100z.cgf
Loading ObjectsglmshipwreckpipesSWR_MP_pipe30_Tjoint.cgf
Loading ObjectsBuildingsM03Fort_ruinfruin_bunker_exit_training1A.cgf
Loading Objectsglmshipwreckshipwreckr_02.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x800z_broken1A.cgf
Loading Objectsglmsignspinboard_m02.cgf
Loading ObjectsOutdoorfortificationssandbags_round_high.cgf
Loading ObjectsOutdoorfortificationssandbags_round_high_lod1.cgf
Loading ObjectsNaturalROCKScliffsoverhanging_rock.cgf
Loading ObjectsOutdoormerc_structureshelipad_sign.cgf
Brushes loaded: 370 models, 3006 instances, 109 custom materials
Loading lightmaps ...
---Merge brushes ...
---23 groups, 88 brushes requested, 33 brushes rejected
---11 additional brushes, 2962 new brushes: 3006 old brushes (98.536 perc)
[AISYSTEM] Initialization started.
[AISYSTEM] Initialization finished.
Loading objectsweaponsRocketsrocket.cgf
Loading objectsweaponsGrenadesGrenade.cgf
Loading ObjectsPickupsexplosiveexplosive_nocount.cgf
Loading objectsnaturalrocksthrowrock.cgf
Loading ObjectsWeaponsshellssnipershell.cgf
Loading ObjectsWeaponsaw50aw50_bind.cgf
Loading ObjectsWeaponsaw50aw50_bind_lod1.cgf
Loading CCGF_CACHEobjectsweaponsaw50aw50.ccg
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_1'
<Lua> BasicWeapon Init SniperRifle
Loading ObjectsWeaponsMuzzle_flashmf_AW50_fpv.cgf
Loading ObjectsWeaponsMuzzle_flashmf_AW50_tpv.cgf
Loading ObjectsWeaponsshellssmgshell.cgf
Loading ObjectsWeaponstrail.cgf
Loading ObjectsWeaponsdede_bind.cgf
Loading ObjectsWeaponsdede_bind_lod1.cgf
Loading CCGF_CACHEobjectsweaponsdede.ccg
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_2'
<Lua> BasicWeapon Init Falcon
Loading ObjectsWeaponsMuzzle_flashmf_DE_fpv.cgf
Loading ObjectsWeaponsMuzzle_flashmf_DE_tpv.cgf
Loading ObjectsWeaponsshellsrifleshell.cgf
Loading ObjectsWeaponsM4M4_bind.cgf
Loading ObjectsWeaponsM4M4_bind_lod1.cgf
Loading CCGF_CACHEobjectsweaponsm4m4.ccg
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_3'
<Lua> BasicWeapon Init M4
Loading ObjectsWeaponsMuzzle_flashmf_m4_fpv.cgf
Loading ObjectsWeaponsMuzzle_flashmf_m4_tpv.cgf
Loading objectsweaponsmachetemachete_bind.cgf
Loading objectsweaponsmachetemachete_bind_lod1.cgf
Loading ...Eobjectsweaponsmachetemachete.ccg
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_4'
<Lua> BasicWeapon Init Machete
Loading ...mercenariesmerc_covermerc_cover.ccg
Loading ObjectsIndoorboxesboxesbox_small_cannedbeans.cgf
Loading ObjectsIndoorboxesBarrelbarrel_beer_large.cgf
Loading ObjectsIndoorboxesBarrelbarrel_beer_large_lod1.cgf
Loading ObjectsIndoorpropsCafeteriasoftdrink_can_a.cgf
Loading Objectspickupsarmorbodyarmor.cgf
Loading ObjectsIndoorboxescratescrateCarry.cgf
Loading Objectspickupsbinocularsbinocular.cgf
Loading objectsVehiclesgunboatgunboat.cgf
Loading objectsVehiclesgunboatgunboat_lod1.cgf
Loading objectsVehiclesgunboatgunboat_wreck.cgf
Loading objectsVehiclesgunboatgunboat_wreck_lod1.cgf
Loading objectsVehiclesgunboatgunboat_wreck_lod2.cgf
Loading ...tscharactersanimalsfishfish03.ccg
Loading ...smercenariesmerc_rearmerc_rear.ccg
Loading ObjectsBuildingsM03compound_areacoa_whiteboard1.cgf
Loading Objectspickupshealthmedikit.cgf
Loading ObjectsIndoorboxesBarrelbarrel_oil_02.cgf
Loading ObjectsIndoorboxesBarrelbarrel_oil_02_lod1.cgf
Loading ObjectsIndoorboxesBarrelbarrel_oil_02_lod2.cgf
Loading ...haractersanimalsseagullseagull.ccg
WARNING: Connectivity warning: there are 24 open edges (66 closed, 52 faces, 0 planes, 0 vertices)
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_5'
Loading ObjectsIndoorpropsKitchentrashbin1.cgf
Loading ObjectsIndoorboxescratesbarrel1.cgf
Loading ObjectsIndoorboxescratesbarrel1_lod1.cgf
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading ObjectsWeaponstrail_mounted.cgf
<Lua> BasicWeapon Init VehicleMountedMG
Loading ObjectsWeaponsMuzzle_flashmf_MG_fpv.cgf
Loading ObjectsWeaponsMuzzle_flashmf_MG_tpv.cgf
Loading ObjectsIndoorboxescratesCrateWoodBevel.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_cratefrag_a1'
Loading ObjectsIndoorfurniturechairsoutdoor_officerfoldable.cgf
Loading ...tscharactersanimalsfishfish01.ccg
Loading ObjectsIndoorboxesboxesbox_small_cornedbeef.cgf
Loading ...charactersanimalspecaripecari.ccg
Loading ...rcenariesmerc_tshirtmerc_tshirt.ccg
Loading ObjectsIndoorpropsCafeteriasoftdrink_can_b.cgf
Loading objectsVehiclesHumveeHumvee_wreck.cgf
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsglmww2_indust_set1WALLSrubblerubble19.cgf
Loading ObjectsIndoormiscbucket_metal.cgf
Loading Objectscharactersmercenariesaccessoriesmerc_defcomm_hat.cgf
Loading ObjectsIndoorboxesboxesbox_small_macaroni.cgf
Loading Objectscharactersmercenariesaccessoriesboot_left.cgf
Loading Objectscharactersmercenariesaccessoriesboot_left_lod1.cgf
Loading Objectscharactersmercenariesaccessoriesboot_left_lod2.cgf
Loading ObjectsIndoorboxesBarrelbarrel_oil_02_destr.cgf
Loading ObjectsIndoorboxesBarrelbarrel_oil_02_destr_lod1.cgf
Loading ObjectsIndoorboxesBarrelbarrel_oil_02_destr_lod2.cgf
Loading Objectscharactersmercenariesaccessoriesplayer_radio_doyle.cgf
Loading ...charactersanimalsparrotparrot.ccg
WARNING: Connectivity warning: there are 26 open edges (157 closed, 120 faces, 0 planes, 0 vertices)
Loading Objectspickupsammoammo.cgf
Loading ...mercenariesmerc_scoutmerc_scout.ccg
Loading Objectscharactersmercenariesaccessoriesmerc_sniper_glasses.cgf
Loading ObjectsIndoorfurniturechairsoutdoor_simplefoldable.cgf
Loading ObjectsIndoorpropsCafeteriaplate_pizza1.cgf
Loading ...tscharactersanimalsfishfish04.ccg
Loading ObjectsOutdoorislanders_structureswood_fence_destroyable1.cgf
Loading Objectscharactersmercenariesaccessoriesbackpack1.cgf
Loading ...tscharactersanimalsfishfish02.ccg
Loading ObjectsOutdoortowerssniper_tower_ladder.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'no_draw' for 's_no_draw'
Loading Objectscharactersmercenariesaccessoriesearprotector.cgf
Loading objectsVehiclesBuggyBuggy_wreck.cgf
Loading objectsVehiclesBuggyBuggy_wreck_lod1.cgf
Loading objectsVehiclesBuggyBuggy_wreck_lod2.cgf
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading ObjectsIndoorpropsCafeteriasoftdrink_can_c.cgf
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading ObjectsIndoorpropsstorageshelve_indoor_2m.cgf
Loading ObjectsIndoorboxescratesCrateWoodFragile.cgf
Loading ...spmodelsherohero_withoutjacket.ccg
Loading ObjectsIndoorpropsKitchensalami2.cgf
Loading Objectsglmshipwrecksupportswr_mp_zigzag.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'no_draw' for '7 - default_1'
Loading ObjectsOutdoormerc_structuresfueltanksfueltank_large.cgf
Loading ObjectsOutdoormerc_structuresfueltanksfueltank_large_lod1.cgf
Loading ObjectsOutdoormerc_structuresfueltanksfueltank_large_lod2.cgf
Loading ObjectsOutdoormerc_structuresfueltanksfueltank_large_destr.cgf
Loading Objectspickupsflashlightflashlight.cgf
Loading ...ightslight_indust2light_indust2.ccg
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_6'
Loading ObjectsIndoorboxesboxesbox_bananas.cgf
Loading ObjectsEditorinvisiblebox.cgf
Loading ObjectsBuildingsM03compound_areacoa_tra_boxing_bag.cgf
Loading ObjectsIndoorpropsKitchenmeat1.cgf
<Lua> BasicWeapon Init MG
Loading ObjectsIndoorpropsKitchenpanC.cgf
Loading Objectscharactersmercenariesaccessoriesboot_right.cgf
Loading Objectscharactersmercenariesaccessoriesboot_right_lod1.cgf
Loading Objectscharactersmercenariesaccessoriesboot_right_lod2.cgf
Loading ObjectsIndoorboxescratescrate1.cgf
Loading Objectscharactersmercenariesaccessorieshelmet_army.cgf
Loading ObjectscharactersdeadSkeletonskeleton_ribcage.cgf
Loading Objectspickupsammoammo_pistol.cgf
Loading ObjectsOutdoormerc_structuresspeakerspeaker.cgf
Loading objectsglmshipwreckstuffSWR_MP_plank.cgf
Loading ...rcenariesmerc_snipermerc_sniper.ccg
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading ObjectsOutdoorHUMAN_CAMPfieldradio.cgf
Loading ObjectsOutdoorHUMAN_CAMPfieldradio_destroyed.cgf
Loading Objectscharactersmercenariesaccessoriesmerc_offcomm_hat.cgf
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading ...rsdeadskeletonskeleton_uniform.ccg
Loading Objectsgradient.cgf
Loading Objectspickupsgrenadegrenade_frag_pickup.cgf
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap_7'
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template s
FileVersion: 1.1.0.1230
ProductVersion: 1.1.0.1230
--- CPU detection ---
Number of system processors: 1
Number of available processors: 1
Processor 0:
CPU: AuthenticAMD AMD Athlon(tm) 64 Processor 3200+
Family: 15, Model: 4, Stepping: 8
FPU: on-chip
CPU Speed (estimated): 1999.965839 MHz
MMX: present
SSE: present
3DNow!: present
Serial number not present or disabled
---------------------
File System Initialization
Stream Engine Initialization
Script System Initialization
Loading system configuration
Loading system configuration
ERROR: can't create the archive "c:documents and settingsspaljakkatyöpöytäkrissenpelitfarcryei jaettavafar cryfcdatalocalizedenglish.pak"=="c:documents and settingsspaljakkatyöpöytäkrissenpelitfarcryei jaettavafar cryfcdatalocalizedenglish.pak": error IO_FAILED (code 1) in ZipDir::CacheFactory::New at .ZipDirCacheFactory.cpp:38. Cannot open file in binary mode for reading, probably missing file.
Localized language content not available or modified from the original installation.
Network initialization
Physics initialization
MovieSystem initialization
Renderer initialization
System: INFO: DirectX 9.0c installed
System: VideoCard Detected: ATI (Radeon 9200)
Direct3D9 driver is creating...
Best-match display mode: 1024x768x32 (Error=
Creating D3D device (Adapter format: D3DFMT_X8R8G8B8, BackBuffer format: D3DFMT_A8R8G8B8, Depth format: D3DFMT_D24S
D3D Adapter: Driver name: ati2dvag.dll
D3D Adapter: Driver description: RADEON 9200
D3D Adapter: Driver version: 6.14.10.6387
D3D Adapter: Driver GUID: D7B71EE2-1A21-11CF-1B6F2260A0C2CB35
D3D Adapter: VendorId = 4098
D3D Adapter: DeviceId = 22881
D3D Adapter: SubSysId = 1076368472
D3D Adapter: Revision = 1
D3D Detected: ATI video card
D3D Driver: MaxTextureBlendStages = 8
D3D Driver: MaxSimultaneousTextures = 6
Using '8888' pixel texture format
Using 'BumpU8V8' pixel texture format
Using 'BumpQ8W8U8V8' pixel texture format
Using 'BumpX8L8U8V8' pixel texture format
Using 'BumpU5V5L6' pixel texture format
Using 'DXT1' pixel texture format
Using 'DXT3' pixel texture format
Using 'DXT5' pixel texture format
D3D Driver: Supports trilinear texture filtering
D3D Driver: Allowed projected textures with Env. bump mapping
D3D Driver: Supports range-based fog
D3D Driver: Supports eye-relative fog
D3D Driver: Supports anisotropic filtering
D3D Driver: Supports LOD biasing
D3D Driver: Supports Z biasing
D3D Driver: Supports scissor test
D3D Driver: Supports stream offset
D3D Driver: Supports D3DTOP_ADDSIGNED2X TextureOp
D3D Driver: Supports D3DTOP_BUMPENVMAP TextureOp
D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE TextureOp
D3D Driver: Supports D3DTOP_DOTPRODUCT3 TextureOp
D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR TextureOp
D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA TextureOp
D3D Driver: Supports D3DTOP_ADD TextureOp
D3D Driver: Supports MaxAnisotropy level 16
D3D Driver: Supports Stencil shadows
D3D Driver: Textures (0x0)-(2048x2048), Max aspect 2048
Apply TRILINEAR texture filtering
Driver description: RADEON 9200
Full stats: HAL (pure hw vp): RADEON 9200
Hardware acceleration: Yes
Full scene AA: Disabled
Projective EMBM: enabled
Detail textures: Yes
Z Buffer Locking: Yes
Use multitexture mode: Yes (6 texture(s))
Use bumpmapping : Yes (DOT3)
Use paletted textures : No
Current Resolution: 1024x768x32 Full Screen
Maximum Resolution: 1280x1024
Maximum Texture size: 2048x2048 (Max Aspect: 2048)
Texture filtering type: TRILINEAR
Use 32 bits textures
Gamma control: Hardware
Vertex Shaders version 1.1
Pixel Shaders version 1.4
Use Hardware Shaders for ATI R300 GPU
Pixel shaders usage: Replace PS.2.0 to PS.1.1
Vertex shaders usage: VS.1.1
Shadow maps type: 2D shadow maps
Stencil shadows type: Single sided
*****************************************
Init Shaders
7 Shader files found.
92 Shader files found.
Construct Shader '<Default>'...ok
Construct Shader 'ZBuffPass'...ok
Construct Shader 'ShadowMap'...ok
Construct Shader 'EdgePass'...ok
Compile System Shader 'StateNoCull'...ok
Compile System Shader 'SunFlares'...ok
2 Sun flares was parsed
Compile System Shader 'LightStyles'...ok
34 Light styles was parsed
Compile Glare Shader ...
Compile System HW Shader 'CGVProgramms'...ok
Compile System HW Shader 'CGPShaders'...ok
Compile System Shader 'TemplFog'...ok
Compile System Shader 'TemplVFog'...Fail.
Compile System Shader 'TemplFog_FP'...ok
Compile System Shader 'TemplFogCaustics'...ok
Compile System Shader 'TemplVFogCaustics'...Fail.
Compile System Shader 'TemplFogCaustics_FP'...ok
Console initialization
Time initialization
Input initialization
Initializing Direct Input
Direct Input initialized (CryInputDLL)
Initializing Keyboard
Keyboard initialized
Initializing mouse
Mouse initialized
Found 16 joystick devices
Joystick 0 not plugged in!
Joystick 1 not plugged in!
Joystick 2 not plugged in!
Joystick 3 not plugged in!
Joystick 4 not plugged in!
Joystick 5 not plugged in!
Joystick 6 not plugged in!
Joystick 7 not plugged in!
Joystick 8 not plugged in!
Joystick 9 not plugged in!
Joystick 10 not plugged in!
Joystick 11 not plugged in!
Joystick 12 not plugged in!
Joystick 13 not plugged in!
Joystick 14 not plugged in!
Joystick 15 not plugged in!
Joystick initialized
initializing Key/name Mapping
Sound initialization
------------------------------------------CRYSOUND VERSION=3.610000
CRYSOUND Driver: Ensisijainen ääniohjain
Total number of channels available: 284
Set speaker mode stereo
Font initialization
AI initialization
Entity system initialization
Initializing Animation System
CPU capabilities: FPU VME DE PSE TSC MSR PAE MCE CX8 APIC SEP MTRR PGE MCA CMOV PAT PSE-36 CLFSH MMX FXSR SSE SSE2 3DNow! ok
Initializing 3D Engine
Removing lights ...
Deleting visareas ...
Deleting terrain ...
ObjManager shutdown ...
Initializing Script Bindings
Loading ...scharacterspmodelsherohero_mp.ccg
WARNING: Unknown physical material mat_default
WARNING: Unknown physical material mat_flesh
WARNING: Unknown physical material mat_head
WARNING: Unknown physical material mat_arm
WARNING: Unknown physical material mat_leg
WARNING: Connectivity warning: there are 1 open edges (3550 closed, 2367 faces, 0 planes, 0 vertices)
Loading banned IP list...
ERROR: failed to open bannedip.txt for reading!
Loading Objectsdefault.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'TBD' for 's_nouvmap'
---------------------- Loading level Levels/Training, mission Training ----------------------------
Loading materials ...
WARNING: Couldn't create CG pixel program 'CGRCTexDOT3LM_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCTexDOT3LM_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_GlossAlpha_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_Spec_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_MultipleLights_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_EnvLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Proj_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Couldn't create CG pixel program 'CGRCBump_DiffSpec_SingleLight_Atten_PS20' (CG ERROR : The compile returned an error.)
WARNING: Error: CTexMan::LoadFromImage: Generate normal map from compressed texture: 'textures/glm/shipwreck/shipwreck_floor1.dds', Loading of compressed bump-maps is not supported. If you want the engine to compress it please use _ddn_cct postfix in texture name
Loading ObjectsVehiclesbuggypiece10.cgf
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Loading Objectsvehiclesbuggybuggy_debris12.cgf
Loading Objectsglmww2_indust_set1GK_Wallwall_piece01.cgf
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Loading ObjectsBuildingsM03Fort_ruinconcreterubble01.cgf
Loading ObjectsBuildingsM03Fort_ruinconcreterubble02.cgf
Loaded 205 Particle Effects from EffectsExplosions.prt.
Loaded 31 Particle Effects from EffectsWater.prt.
Loaded 29 Particle Effects from EffectsSmoke.prt.
Loaded 3 Particle Effects from EffectsBlood.prt.
Loading ObjectsVehiclesbuggybuggy_debris03.cgf
Loading ObjectsWeaponseffectsconcrete_piece.cgf
Loading ObjectsVehiclesbuggybuggy_debris07.cgf
Loaded 96 Particle Effects from EffectsBullet.prt.
Loaded 16 Particle Effects from EffectsMisc.prt.
Loaded 28 Particle Effects from EffectsFire.prt.
Loaded 0 Particle Effects from Levels/Training/particles.lst.
Loading ObjectsNaturalleafy_green_paradiselgp_bottlebrush_b.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_leaning_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_bb.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_ba.cgf
Loading ObjectsNaturalcoastal_objectscst_bush_large.cgf
Loading ObjectsNaturalBushesoldforest_beach_bush.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fernbush_c.cgf
Loading ObjectsNaturalcoastal_objectscst_bush_large_cc_darkgreen.cgf
Loading ObjectsNaturalcoastal_objectscst_bush_large_cc_mediumgreen.cgf
Loading ObjectsNaturalBushesoldforest_beach_bush2.cgf
Loading ObjectsNaturalBushesoldforest_beach_bush3.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_a.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_a_lod1.cgf
Loading ObjectsNaturalunderwaterund_flexible_a.cgf
Loading ObjectsNaturalunderwaterund_grass_b.cgf
Loading ObjectsNaturalunderwaterund_grass_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_roundleaftree_b.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_biglleavestree_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_basicfern_c.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_basicfern_b.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_basicfern_a.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_thicket.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_dead.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_dying_a.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_bwn_c.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_bwn_b.cgf
Loading ObjectsNaturalbamboo_junglebmb_gld_bwn_a.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_forestpalm_short_c.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_cb.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_cb_lod1.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ab.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ab_lod1.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ca.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_ca_lod1.cgf
Loading ObjectsNaturalBushesoldforest_bush_yellow.cgf
Loading ObjectsNaturalcoastal_objectscst_reed.cgf
Loading ObjectsNaturalunderwaterfr_plant_b.cgf
Loading ObjectsNaturalunderwaterfr_plant_a.cgf
Loading ObjectsNaturalBushesbeach_bush_yellow_no_trunk.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_b.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_aa.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_canopytree_aa_lod1.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_c.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_c_lod1.cgf
Loading ObjectsNaturalbasic_junglebsc_tree_small_curved_c.cgf
Loading ObjectsNaturalbasic_junglebsc_tree_small_curved_c_lod1.cgf
Loading ObjectsNaturalcoastal_objectscst_large_palm_leaning_a_90deg.cgf
Loading ObjectsNaturalcoastal_objectscst_small_grass_yellow.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_plant_ba.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_plant_b_flowers_a.cgf
Loading ObjectsNaturalcoastal_objectscst_grass_long_yellow.cgf
Loading ObjectsNaturalcoastal_objectscst_grass_wildoats.cgf
Loading ObjectsNaturalcoastal_objectscst_small_grass_green.cgf
Loading brushes ...
Loading Objectsglmww2_indust_set1WALLSwall_B_200x400z.cgf
Loading ObjectsdecalsGDE_1x2.cgf
Loading ObjectsdecalsGDE_1x1.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling4x4ycncrtA.cgf
Loading ObjectsNaturalswamp_setsw_duckweed_a.cgf
Loading ObjectsOutdoorbarriersfence_collision.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400zA.cgf
Loading ObjectsglmshipwreckpillarSWR_MP_v2_100z50x.cgf
Loading Objectsglmww2_indust_set1FLOORSfloor8x8y.cgf
Loading ObjectsBuildingsM03compound_areacoa_shooting_range_target.cgf
Loading ObjectsBuildingsM03compound_areacoa_shooting_range_target_lod1.cgf
Loading Objectsglmww2stylespecialcave.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble18.cgf
Loading ObjectsNaturalcoastal_objectscst_drift_wood.cgf
Loading ObjectsglmshipwreckpipesSWR_MP_pipe30_bracket01.cgf
Loading Objectsglmww2_indust_set1WALLSrubblecorner_rubble_5x.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x100zB.cgf
Loading Objectsglmww2_indust_set1DOORWAYScrouchdoor_training1A.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling8x8y_arc_destroyed.cgf
Loading ObjectscharactersdeadSkeletonskeleton_thigh.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble14.cgf
Loading Objectsglmww2styleDecoBCable_4_a.cgf
Loading Objectsglmww2_indust_set1SPECIALjap_plate.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble8.cgf
Loading ObjectsOutdoormerc_structuresbridge_supportold.cgf
Loading Objectsglmww2_indust_set1FLOORSfloor_grateX_4x4y.cgf
Loading Objectsglmww2styleCeilingWW2_GK_CBE02_x200y400z200_DECAL.cgf
Loading Objectsglmww2stylePipeWW2_GK_P4_400_b.cgf
Loading ObjectsglmshipwreckFLOORSWR_MP_V1_200.cgf
Loading Objectsglmww2stylespecialpiece1.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1B.cgf
Loading Objectsglmww2_indust_set1SUPPORTSarcsupport_a_8xb.cgf
Loading ObjectsOutdoorlightsrays_training_ceilingA.cgf
Loading ObjectsglmshipwreckpillarSWR_MP_PS_450z25.cgf
Loading ObjectsNaturalcoastal_objectscst_rock_colourfull_a.cgf
Loading ObjectsNaturalcoastal_objectscst_rock_colourfull_a_lod1.cgf
Loading ObjectsNaturalcoastal_objectscst_rock_colourfull_a_lod2.cgf
Loading ObjectsNaturalleafy_green_paradiselgp_fruin_hangingplant.cgf
Loading ObjectsIndoorboxescratesammo_crate_big.cgf
Loading ObjectsIndoorboxescratesammo_crate_big_lod1.cgf
Loading ObjectsIndoorboxescratesammo_crate_big_lod2.cgf
Loading ObjectsNaturalcoastal_objectscst_grass_spinifex.cgf
Loading Objectsglmww2_indust_set1columnscolumnB_5z_half.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1E.cgf
Loading ObjectsOutdoorfortificationssandbags_corner.cgf
Loading ObjectsOutdoorfortificationssandbags_corner_lod1.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling2x2ycncrtA.cgf
Loading ObjectsglmHighTechStorHSH_GK_MTG_200z400x400.cgf
Loading ObjectsNaturalunderwaterund_bigrock_curved.cgf
Loading Objectsglmww2_indust_set1WALLSrubblerubble15.cgf
Loading Objectsglmww2_indust_set1FLOORSfloor_edge8x0.5y.cgf
Loading Objectsglmww2_indust_set1ceilingsceiling8x8y_arc.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken2A.cgf
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Loading ObjectsIndoorboxescratesCrateWood100x150x200.cgf
Loading Objectsglmshipwreckshipwreckp_super_back_right.cgf
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Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1D.cgf
Loading ObjectsOutdoorcampcampbed.cgf
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Loading Objectsglmww2_indust_set1columnscolumnB_5z_half_brokenB.cgf
Loading ObjectsglmshipwreckpipesSWR_MP_pipe10_200.cgf
Loading objectsglmshipwreckWALLSWR_MP_WE_250z300x.cgf
Loading Objectsglmww2_indust_set1stepsww2stairscncrt_closed_brokenA.cgf
Loading ObjectsNaturalcoastal_objectswooden_pole_a.cgf
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Loading Objectsglmww2_indust_set1FLOORSfloor1x1y.cgf
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Loading Objectsglmww2_indust_set1WALLSwall_B_400x400z_broken1A.cgf
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Loading Objectsglmww2styleCeilingWW2_GK_CBE02_x200y400z200.cgf
WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'no_draw' for 'nodraw'
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Loading ObjectsIndoorfurnituretablesTable_industrial_c.cgf
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Loading ObjectsWeaponsminiguntripod_minigun_base.cgf
Loading Objectsglmww2_indust_set1WALLSwall_B_100x100z.cgf
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WARNING: Warning: CShader::mfAddTemplate: Couldn't find template shader 'no_draw' for 'nodraw_1'
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Loading ObjectsIndoorfurniturecabinetscabinet_villagers_2.cgf
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Loading ObjectsNaturalleafy_green_paradiselgp_plant_bb.cgf
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Brushes loaded: 370 models, 3006 instances, 109 custom materials
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<Lua> BasicWeapon Init SniperRifle
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<Lua> BasicWeapon Init Falcon
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<Lua> BasicWeapon Init M4
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<Lua> BasicWeapon Init Machete
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<Lua> BasicWeapon Init VehicleMountedMG
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Loading ObjectsIndoorboxescratesCrateWoodBevel.cgf
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Loading Objectsglmww2_indust_set1WALLSrubblerubble19.cgf
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<Lua> BasicWeapon Init MG
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AMD 64 3200mhz, 1024 MB 400mhz, Gigabyte GA-K8VM-NF, Radeon x800 pro 550/1100mhz, hifi 5.1 100w subi 200w, WIN XP pro, 17" putki, logitech mx 518 hiiri, creative fatal1ty headset
Rekisteröitynyt:
26.05.2003
Kirjoitettu: perjantai, 14. tammikuuta 2005 klo 17.43
Ei sun nyt tarvi laittaa sitä kokonaan tollaisena vaan olisit voinut tiivistää siitä tärkeimmät kohdat esiin. Sun versios näyttää hylkäävän sun näytönohjaimen ajurit joten lataappa uudet ajurit http://www.ati.com/support/driver tai myös se voi olla ihan mahdollista ku toi on wareversio että se ei vaan siks toimi joten mee kauppaan ja osta aito!
2x AMD Athlon 64 X2 5200+ (3,5 GHz)| HyperX 8196Mt 800 MHz | 2x NVIDIA GeForce 7950 GTX sli | (3x300Gt) Seagate 900 Gt SATA | 15/2 Mbit/s | LP NF4-E Series X2 CPU pcie-e sli | ENERMAX CoolerGiant, EG701AX-VH(W)(SFMA) 650W | Chieftech nVe
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